Comparison of tracking systems
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There are several consumer-level tracking systems currently available. Originally, these were used for interaction with regular non-VR video games, but more recent tracking systems have been used for VR systems.
Brand & Model | Tracking system | Inside-out | Outside-in | Marker-based | Marker light frequency |
IMU | Spacial resolution (mm) |
Latency (ms) |
---|---|---|---|---|---|---|---|---|
Facebook/Oculus Rift | Constellation | No | Yes | Yes | Infrared | Yes | ? | ? |
IndoTraq | HSVT | Yes | No | No | Infrared | Yes | 0.3 | 10 |
HTC Vive/SteamVR | Lighthouse | Yes | No | Yes | Infrared | Yes | 0.3 | 15 |
Microsoft HoloLens | ?? | Yes | No | No | Infrared | Yes | ? | ? |
Nintendo Wii Remote | ?? | Yes | No | Yes | Infrared | Yes | ? | ? |
Sony PSVR | ?? | No | Yes | Yes | Red/Green/Blue | Yes | ? | 18 |
WorldSense | Yes | No | No | ? | Yes | ? | ? |