VoxVR
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Developer | Broken Vector, Michael Lohr, Jack Dähn, Lars Grevsmühl, Nico Thomas, Robin Quint |
Software platform | SteamVR, Oculus Rift |
Device | HTC Vive, Oculus Rift |
Operating System | Windows |
Input device | Tracked Motion Controllers |
Play Area | Seated, Room-Scale |
Website | https://www.voxvr.net |
VoxVR is a VR app. It is a creative tool that lets you create 3D voxel models in virtual reality. VoxVR supports the import and export of Magica Voxel (.vox) and Qubicle (.qb) files, as well as export to common 3D model files like .obj.
Currently supported import formats:
- .vox (Magica Voxel)
- .qb (Qubicle)
- .png (Image)
- .vxvr (VoxVR)
- Import from Steam Workshop
Export formats:
- .vox (Magica Voxel)
- .qb (Qubicle)
- .vxvr (VoxVR)
- .obj (3D Model)
- .dae (Collada)
- .stl (Model for 3D Printing)
System requirements[edit]
Windows[edit]
Minimum[edit]
- OS: Windows 7 (64 bit)
- Processor: CPU: Intel i5-4590, AMD FX 8350
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290
- Storage: 300 MB available space
Recommended[edit]
- OS: Windows 7 or higher (64 bit)
- Processor: CPU: Intel i5-4590, AMD FX 8350 or better
- Memory: 6 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 or better
- Storage: 1 GB available space