OZO
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Developer | Nokia |
Refresh Rate | 30 FPS capture, 60/90 FPS tracking |
Image | |
Optics | |
Audio | 3D audio |
Sensors | 8 synchronized 2K x 2K sensors |
Size | 264 x 170 x 238mm (with mount) |
OZO is a camera developed by Nokia.
It was shown on July 28, 2015. It is a 360 degrees camera.
It is designed and built for professional VR Filmmakers. Content filmed with the ball-shaped OZO can be viewed on various VR Devices (HMDs), with stereoscopic 3D, 360 degree videos and spatially accurate surround sound.[1]
One of key innovations of OZO is its ability to allow the filmmakers to preview content in real time without waiting for it to be stitched together. With a five figure price tag, OZO is not a consumer product. [2] Its intended for filmmakers and advertisers and offers an end-to-end solution for professional capture, editing and playback of cinematic VR experiences.
OZO is partnered with Jaunt VR for camera usage and post-production services.
OZO will cost $60,000 and is scheduled to be released in Q1, 2016. In addition to the camera, OZO will have multiple accessories available for purchase.
Features[edit]
- Captures stereoscopic 3D video through 8 synchronized global shutter sensors.
- Records spatial audio through 8 integrated microphones.
- Allows the filmmaker to preview the footage in real time, without a lengthy stitching process. Traditionally the stitching process that creates a 360 degree video can take hours. OZO allows the filmmaker can view the low resolution version of the footage in just minutes after recording.
- Integrates into existing professional workflows and works with third-party tools, dramatically simplifying content production at all stages.[1]
- OZO can be placed on a standard tripod with SDI and power cables. It can also be operated remotely with Wi-Fi, utilizing internal SSD and battery.
Software[edit]
History[edit]
April 25, 2016: Nokia announced that it is providing OZO cameras to The Walt Disney Studios to create VR content for their upcoming films.