Light field

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A light field is a method of representing light that includes the angle of each ray of light. It can be a volume of light treated as a set of rays, or a flat surface through which different angled light travels. It is a set of rays with coordinate origin.

A light field is the set of light rays flowing through a surface or volume from every direction. It approximately represents how light travels in physical space, from a ray optics perspective.

A light field can be viewed using a light field photograph.

A light field can be displayed using a light field display, which is a type of multifocal display.

It is possible to record a light field using a light field camera, such as a camera from Lytro.

"Lightfield", "plenoptic", and "integral imaging" all refer to treating light as rays in an imaging system.

A light field can be represented using a plenoptic function, which is a 5 dimensional function.

A light field can be represented in 4 dimensions using the two-plane method.[1]

Light fields are useful for 3D because the largest or second largest factor that determines focus is the angle of rays coming into a human eye.

Representation[edit]

There are multiple ways to represent a light field using data. A method is the two-plane method, which results in a 4D representation.

A light field can be black and white or full color.

Light fields can be represented using euclidean spatial representation, instead of having to use a relativistic understanding.

History[edit]

Leonardo da Vinci explored the idea of a scene consisting of light rays of various angles.[2]

The term "light field" was used by A. Gershun in a research paper.

Work in computational light fields was done by Marc Levoy and Pat Hanrahan.[3]

Light field rendering research has focused on novel viewpoints for existing data, but largely for 2D screens.[4]

See also[edit]

References[edit]