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NVIDIA, in collaboration with Stanford Computational Imaging, presented a new near-eye display technology that supports focus cues (accommodation and retinal blur) and high image resolution during SIGGRPAH’s 2015 conference (Figure 3). The prototype was based on Wheatstone’s original stereoscope, augmented with modern factored light field synthesis via stacked liquid crystal panels.<ref name=”8”>The Light Field Stereoscope | SIGGRAPH 2015. Retrieved from http://www.computationalimaging.org/publications/the-light-field-stereoscope/</ref>
 
NVIDIA, in collaboration with Stanford Computational Imaging, presented a new near-eye display technology that supports focus cues (accommodation and retinal blur) and high image resolution during SIGGRPAH’s 2015 conference (Figure 3). The prototype was based on Wheatstone’s original stereoscope, augmented with modern factored light field synthesis via stacked liquid crystal panels.<ref name=”8”>The Light Field Stereoscope | SIGGRAPH 2015. Retrieved from http://www.computationalimaging.org/publications/the-light-field-stereoscope/</ref>
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Huang et al. (2015) explain that “the light field stereoscope is a near-eye display that facilitates immersive computer graphics via stereoscopic image synthesis with correct or nearly correct focus cues. As opposed to presenting conventional 2D images, the display shows a 4D light field to each eye, allowing the observer to focus within the scene. The display comprises two stacked liquid crystal displays (LCDs) driven by nonnegative light field factorization.” (Figure 4) <ref name=”7”></ref>
      
A light field is presented to each eye, providing a more natural viewing experience than conventional NEDs. The required field of view is very small (the size of the pupil), and it produces correct or nearly-correct focus cues. These cues are important for diminishing visual discomfort and contributing to comfortable, long-term immersive experiences. The developers of the [[light field stereoscope]] had the main goal of providing a practical, inexpensive display technology that supports focus cues in a wearable form factor <ref name=”7”></ref><ref name=”8”></ref>.  
 
A light field is presented to each eye, providing a more natural viewing experience than conventional NEDs. The required field of view is very small (the size of the pupil), and it produces correct or nearly-correct focus cues. These cues are important for diminishing visual discomfort and contributing to comfortable, long-term immersive experiences. The developers of the [[light field stereoscope]] had the main goal of providing a practical, inexpensive display technology that supports focus cues in a wearable form factor <ref name=”7”></ref><ref name=”8”></ref>.  

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