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Stereoscopes work because the brain processes different two-dimensional images for each eye into a single three dimensional-ish object. A stereoscope gives some sense of depth and immersion.<ref name=”1”></ref> <ref name=”2”></ref> <ref name=”3”> Gemsense. Virtual Reality: History, projections and developments. Retrieved from http://gemsense.cool/virtual-reality-developments/</ref>
Stereoscopes work because the brain processes different two-dimensional images for each eye into a single three dimensional-ish object. A stereoscope gives some sense of depth and immersion.<ref name=”1”></ref> <ref name=”2”></ref> <ref name=”3”> Gemsense. Virtual Reality: History, projections and developments. Retrieved from http://gemsense.cool/virtual-reality-developments/</ref>
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In 1839, William Gruber also patented the View-Master stereoscope which was used for “virtual tourism” and still is produced today. The design principles of the stereoscope can still be found in the [[Google Cardboard]] and low-budget VR headsets for smartphones.<ref name=”1”></ref><ref name=”3”></ref>
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The View-Master is a type of stereoscope.
It could be argued that since the creation of stereoscopic images, people have been interested in making images more three dimensional to enrich its experience.<ref name=”3”></ref>
It could be argued that since the creation of stereoscopic images, people have been interested in making images more three dimensional to enrich its experience.<ref name=”3”></ref>