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==Likely Additions==
 
==Likely Additions==
 
According to comments by the [[Lighthouse]] developers at conventions and on Twitter<ref>Yates, A. (2015). Retrieved from https://twitter.com/vk2zay/status/573909197949009920</ref>, as well as the emphasis on mapping in its patent <ref name="patent">United States Patent and Trademark Office. Chaperone. Retrieved from https://tsdr.uspto.gov/#caseNumber=86558185&caseType=SERIAL_NO&searchType=statusSearch</ref>, it seems likely that the [[HTC Vive]] will eventually use a stereo pair of cameras or a depth camera to aid in "detection and measurement" the user's surroundings. This might be a one-time calibration, or it could provide constantly updating information to capture changes in the user's environment. Gathering data in this fashion would also likely allow the recognition of furniture and other small objects.
 
According to comments by the [[Lighthouse]] developers at conventions and on Twitter<ref>Yates, A. (2015). Retrieved from https://twitter.com/vk2zay/status/573909197949009920</ref>, as well as the emphasis on mapping in its patent <ref name="patent">United States Patent and Trademark Office. Chaperone. Retrieved from https://tsdr.uspto.gov/#caseNumber=86558185&caseType=SERIAL_NO&searchType=statusSearch</ref>, it seems likely that the [[HTC Vive]] will eventually use a stereo pair of cameras or a depth camera to aid in "detection and measurement" the user's surroundings. This might be a one-time calibration, or it could provide constantly updating information to capture changes in the user's environment. Gathering data in this fashion would also likely allow the recognition of furniture and other small objects.
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==History==
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Valve Corporation filed for a patent entitled 'CHAPERONE' on March 09, 2015 <ref name="patent"></ref>. In it is contained this description of the Chaperone system:
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''Hardware and software, sensors, and base stations for the detection and measurement of physical objects and the representation of such objects in virtual reality environments; Devices used for the detection and measurement of physical objects and the representation of such objects in virtual reality environments; Electronic apparatus for the detection and measurement of physical objects and the representation of such objects in virtual reality environments''
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The first consumer-ready implementation of Chaperone was introduced at CES 2016 as a part of the HTC Vive Pre headset.
      
==Chaperone and the Guardian system==
 
==Chaperone and the Guardian system==