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[[Google Glass]] uses only one near eye display, meaning it is monocular.
[[Google Glass]] uses only one near eye display, meaning it is monocular.
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Near-eye displays can be classified in a number of ways. The most common types of near-eye display are transparent head-up displays (HUDs) and VR headset displays. The VR headset displays are typically opaque, meaning they block out the light from behind it.
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Near-eye displays classically are driven using a two-dimensional array of pixels, similar to a traditional screen. However, to have a full 3D visual experience, a near eye display must display a light field, or at least more focal cues.
==References==
==References==