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[[File:Oculus Rift DK1.jpeg|thumb|right|300px|An Oculus Rift DK1]]
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[[File:Oculus Rift DK1.jpeg|thumb|300px|An Oculus Rift DK1]]
    
The '''Oculus Rift DK1''' is a [[VR headset]] from [[Oculus]]. It is the first version of the [[Oculus Rift|Oculus Rift]] after the prototypes. It has a [[flat focus]], making it unsuitable for displaying content within one meter of the user.
 
The '''Oculus Rift DK1''' is a [[VR headset]] from [[Oculus]]. It is the first version of the [[Oculus Rift|Oculus Rift]] after the prototypes. It has a [[flat focus]], making it unsuitable for displaying content within one meter of the user.
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The Oculus Rift DK1 uses a facial interface design with a head strap. The facial interface is foam.
 
The Oculus Rift DK1 uses a facial interface design with a head strap. The facial interface is foam.
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The display of DK1 is a RGB LCD screen with a resolution of 1280 x 800, resulting in 640 x 800 per eye. It has a diagonal FOV of 110° and horizontal FOV of 90°.
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The display of DK1 is a RGB LCD screen with a resolution of 1280 x 800, resulting in 640 x 800 per eye. When viewed through the lenses, it has a diagonal FOV of about 110 degrees and horizontal FOV of about 90 degrees.
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Oculus Rift DK1 tracks the rotational movement of your head with [[Gyroscope]], [[Accelerometer]] and [[Magnetometer]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50 to 60ms.  
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Oculus Rift DK1 tracks the rotational movement of the user's head with an [[IMU]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50ms to 60ms.  
    
It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. The material of the actual lenses is something like a polycarbonate or acrylic.
 
It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. The material of the actual lenses is something like a polycarbonate or acrylic.
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While DK1 offers a fairly immersive experience, it is not perfect. When using the device, motion blur is quite apparent. It also has pixelation due to low resolution and the appearance of looking through a [[screen door]].
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While DK1 offers a fairly immersive experience, it is not perfect. When using the device, motion blur is quite apparent. It also has pixelation due to low resolution, resulting in the [[screen door effect]].
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The DK1 has a control box wired to the headset, which connects to a display output device like a personal computer. Along with various I/O ports such as [[HDMI]], DVI, Mini USB and power connector, control box allows the user to change the brightness and contrast of the HMD.
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The DK1 has a control box wired to the headset, which connects to a display output gadget like a personal computer. Along with various I/O ports such as [[HDMI]], DVI, Mini USB and power connector, control box allows the user to change the brightness and contrast of the HMD.
 
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The hardware was designed partly by [[Nirav Patel]].
      
===Specifications===
 
===Specifications===

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