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The Oculus Rift DK1 uses a facial interface design with a head strap. The facial interface is foam.
 
The Oculus Rift DK1 uses a facial interface design with a head strap. The facial interface is foam.
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The display of DK1 is a RGB LCD screen with a resolution of 1280 x 800, resulting in 640 x 800 per eye. It has a diagonal FOV of 110° and horizontal FOV of 90°.
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The display of DK1 is a RGB LCD screen with a resolution of 1280 x 800, resulting in 640 x 800 per eye. When viewed through the lenses, it has a diagonal FOV of about 110 degrees and horizontal FOV of about 90 degrees.
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Oculus Rift DK1 tracks the rotational movement of your head with [[Gyroscope]], [[Accelerometer]] and [[Magnetometer]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50 to 60ms.  
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Oculus Rift DK1 tracks the rotational movement of the user's head with an [[IMU]]. It allows you to look around and become immersed in the virtual world. The overall latency is about 50ms to 60ms.  
    
It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. The material of the actual lenses is something like a polycarbonate or acrylic.
 
It comes with 3 different pairs of lenses along with the ability to adjust the focal lengths of the display. The material of the actual lenses is something like a polycarbonate or acrylic.