Nvidia near-eye lightfield display

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Nvidia near-eye lightfield display was a project done by Douglas Lanman at Nvidia to create a display headset that used microdisplays and microlens arrays to create a two-eye head-mounted light field display.

It used the contents of a Sony head-mounted display with modifications made.

It was presented at an AWE event.[1]

The headset was made largely from a disassembled Sony consumer headset.

The headset used two Sony ECX332A OLED microdisplays as the light sources.[2]

It used microlenses from a Fresnel Technologies #630 rectangular plano-convex microlens sheet.[2] The microlenses had a focal length of 3.3 millimeters and lens width of 1.0 millimeters. The microlenses were oriented with the planar surface facing the viewer.[2]

It was shown at SIGGRAPH 2013.[3]

A copy of the project was made in about the year G2015 by Richard Assar, who used the same components as the original project.[4]

References[edit]