Doug Lanman's near-eye lightfield display
Nvidia near-eye lightfield display was a project done by Douglas Lanman to create a display headset that used microdisplays and microlens arrays to create a two-eye head-mounted light field display.
It used the contents of a Sony head-mounted display with modifications made.
It was presented at an AWE event.[1] It was shown at SIGGRAPH 2013.[2]
The headset was made largely from a disassembled Sony consumer headset. The headset used two Sony ECX332A OLED microdisplays as the light sources.[3]
It used microlenses from a Fresnel Technologies #630 rectangular plano-convex microlens sheet.[3] The microlenses had a focal length of 3.3 millimeters and lens width of 1.0 millimeters. The microlenses were oriented with the planar surface facing the viewer.[3]
A copy of the project was made by Richard Assar, who used the same components as the original project.[4]
References[edit]
- ↑ "Light Field Displays at AWE2014". 2024-03-06. https://www.youtube.com/watch?app=desktop&v=8hLzESOf8SE.
- ↑ "NVIDIA Research's near-eye light field display prototype eyes-on". 2013-07-27. https://yewtu.be/watch?v=kcmD2s6E-LE.
- ↑ 3.0 3.1 3.2 "Error: no
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specified when using {{Cite web}}". https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf. - ↑ "Near-Eye Lightfield Display Project". 2016-04-16. https://yewtu.be/watch?v=HhIWeJxWQpk.