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[[File:Chromostereopsis.png|thumb|Focal conflict in a [[chromostereogram]]]]
[[File:Chromostereopsis.png|thumb|Focal conflict in a [[chromostereogram]]]]
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A '''focal conflict''' is when a brain receives mismatching cues between eyes' accommodative [[focus]] and [[vergence]]. The effect can be unpleasant and cause eye strain. This can happen with fixed-focus biscopic displays, such as the [[Meta Quest]], [[Oculus Rift]], and [[HoloLens]].
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A '''focal conflict''' is when a brain receives mismatching cues between eyes' accommodative [[focus]] and [[vergence]]. It results in the human brain not being sure of the distance of something. It makes it so the human brain cannot arrive at a solid determination of how far away something is.
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The effect can be unpleasant and cause eye strain. This can happen with fixed-focus biscopic displays, such as the [[Meta Quest]], [[Oculus Rift]], and [[HoloLens]].
Focal conflict can occur in [[virtual reality]] gadgets, [[augmented reality]] gadgets, and binocular flat focus autostereoscopic displays.
Focal conflict can occur in [[virtual reality]] gadgets, [[augmented reality]] gadgets, and binocular flat focus autostereoscopic displays.