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- [[Category:3D control peripherals]] [[Category:Control gizmos]]187 bytes (20 words) - 15:03, 27 August 2024
- It supports a variety of control peripherals. ==Supported gadgets==441 bytes (51 words) - 21:59, 7 September 2024
- ...nature and depends upon 3D interface gadgets, including output gadgets and control peripherals. 3D UI can be built for different control peripherals, such as electromagnetic tracking pens and/or [[hand tracking]]630 bytes (98 words) - 23:08, 7 September 2024
- '''Force Dimension''' is a company that makes high DOF haptic control peripherals. At least one of their gadgets, the sigma.7, was installed on the international space station.229 bytes (31 words) - 21:58, 7 September 2024
- ...ipheral that has [[6DOF]] input and is in the shape of a pen. It has finer control than a typical VR game controller, simply because of the shape. It is also 3D styluses are either mechanically mounted, like gadgets from [[SensAble]], or they are tracked using a tracking system like electro1 KB (223 words) - 05:10, 28 September 2024
- [[Category:Control peripherals]] [[Category:Haptic gadgets]]258 bytes (33 words) - 05:10, 28 September 2024
- * Chapter 4 is on 3D control peripherals ==Specific products or gadgets mentioned or depicted==957 bytes (124 words) - 13:28, 11 September 2024
- ...h antenna, the ring allows its user to control and interact with various [[gadgets]], such as a smartphone or [[VR Devices|VR HMD]], by waving, pointing and g .... It is also compatible with most operating systems such as Windows, smart gadgets such as Nest and iPhone and [[Virtual Reality Devices]] and [[VR Platforms|2 KB (399 words) - 18:57, 1 February 2025
- '''Laser pointer control''' is a UI interaction method in VR. It is useful for VR gadgets that have a fixed focus distance of 1 meter or more away from the user.375 bytes (63 words) - 09:16, 28 August 2024
- ...e size of a quarter, Soli can be embedded in most wearables and electronic gadgets. The initial applications for the radar system are smartphones and smartwat *Translates hand gestures and finger movements into commands for your smart gadgets.2 KB (250 words) - 05:10, 28 September 2024
- ...ned to be the [[Input gadgets|control peripheral]] for Samsung’s mobile VR gadgets such as the [[Gear VR]]. Rink was revealed to the public during the Consume ...to Samsung, the Rink is “an advanced hand-motion controller for mobile VR gadgets”. The product is meant to provide a natural way to interact with the virt4 KB (611 words) - 06:09, 17 February 2025
- ...n is simply walking around within the range of the [[positional tracking]] gadgets. ...r attempts to turn his character through the use of a button or some other control, their character's view gradually shifts in the desired direction. [[Vignet2 KB (309 words) - 17:42, 31 October 2024
- The '''SpaceOrb 360''' is a [[Six degrees of freedom|6DOF]] computer control peripheral that is designed to be operated with two hands. Each of the 6 ax ...nger sold nor supported by Logitech. It has been supplanted by more modern gadgets sold under Logitech's [[3Dconnexion]] brand, which are all one-handed 3DMic4 KB (620 words) - 06:12, 17 February 2025
- ...view of which one has control over the contents of the scene using a [[3D control peripheral]]. The majority of [[virtual reality]] (VR) and [[augmented reality]] (AR) gadgets are head-worn computers. In VR, the display is not transparent and only vir1 KB (226 words) - 21:53, 8 February 2025
- [[Leap motion]] is a company that makes hand tracking gadgets and software. [[Category:Control peripherals]]774 bytes (122 words) - 18:53, 1 February 2025
- Displays work by being connected to a control system like a computer. The computer generates informational signals that t ...ference based displays must be examined using [[wave optics]]. Point based gadgets are based on point sources. These include laptop screens, televisions, and2 KB (385 words) - 02:21, 24 November 2024
- |Supported Devices=All gadgets that support ARKit [[ManoMotion]], announced its plan to integrate their phone-based gesture control tool with [[ARKit]]. This integration when complete is intended to bring [[6 KB (910 words) - 13:13, 30 August 2024
- ...orm)|Oculus Rift]], Leap Motion VR is mounted to the front of the HMD. The gadgets captures your hand's motion from the perspective of the headset, allowing y ...n Series C Venture Funding lead by J.P. Morgan Asset Management.[[Category:Control peripherals]]2 KB (386 words) - 05:09, 28 September 2024
- ...]]. Before the launch of the [[Gear VR Controller]], users had two ways to control the virtual world. They either had to use a Bluetooth gamepad or use the tr ...s. Once the controller is calibrated the user is free to use the gadget to control any compatible app.6 KB (979 words) - 05:10, 28 September 2024
- ...and gestures within the virtual space. They are used to interact with and control virtual environments in [[VR game]]s and [[experience]]s. They were release [[Category:Electronic gadgets]]3 KB (515 words) - 16:28, 27 August 2024