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It is often shortened to '''MR headset'''.
It is often shortened to '''MR headset'''.
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It employs the concept of [[mixed reality]], which is largely the same as [[augmented reality]], although in practice mixed reality tends to use camera passthrough instead of optical seethrough.
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It employs the concept of [[mixed reality]], which is largely the same as [[augmented reality]], although in practice mixed reality tends to use camera passthrough instead of optical seethrough. Examples of passthrough devices are the [[Quest Pro]] and the [[Apple Vision Pro]].
It has two main parts: The visor and the headband. The visor has the displays on it and sits in front of the eyes.
It has two main parts: The visor and the headband. The visor has the displays on it and sits in front of the eyes.
The difference between an MR headset and a VR headset with camera passthrough is that an MR headset leaves the user's periphery open, with the displays only taking up the visual field's useful working space.
The difference between an MR headset and a VR headset with camera passthrough is that an MR headset leaves the user's periphery open, with the displays only taking up the visual field's useful working space.
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A mixed reality headset typically employs camera passthrough, such as in the [[Quest Pro]] and the [[Apple Vision Pro]].
Microsoft called the [[HoloLens]] a mixed reality headset.
Microsoft called the [[HoloLens]] a mixed reality headset.