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The rise of smartphones with high-density displays and 3D capabilities has also enabled the development of lightweight and practical VR gadgets.<ref name=”1”></ref><ref name=”5”></ref><ref name=”7”></ref>
The rise of smartphones with high-density displays and 3D capabilities has also enabled the development of lightweight and practical VR gadgets.<ref name=”1”></ref><ref name=”5”></ref><ref name=”7”></ref>
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[[Google Cardboard]] happened.
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[[Google Cardboard]] happened. SteamVR further popularized PCVR. Facebook made all-in-one headsets starting with the Oculus Quest, and sold millions of them, with changed models being the [[Meta Quest 2]] and the [[Meta Quest 3]] and [[Meta Quest 3S]].
==References==
==References==