Line 17:
Line 17:
{{detail|Microlens-based light-field display}}
{{detail|Microlens-based light-field display}}
A light field display can be made by putting a [[microlens array]] in front of a traditional flat display.<ref name="w353">{{cite web | title= | url=https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf | access-date=2024-07-09}}</ref> This can be done by taking a laptop computer and putting a microlens sheet in front of it.
A light field display can be made by putting a [[microlens array]] in front of a traditional flat display.<ref name="w353">{{cite web | title= | url=https://research.nvidia.com/sites/default/files/pubs/2013-11_Near-Eye-Light-Field/NVIDIA-NELD.pdf | access-date=2024-07-09}}</ref> This can be done by taking a laptop computer and putting a microlens sheet in front of it.
+
+
A world-fixed microlens or perpendicular lenticular sheet based display requires on the order of thousands to millions of different viewpoints if not using [[head tracking] and [[view selection]].
==Manufacturing==
==Manufacturing==