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Its single-eye field of view is about 86 degrees horizontal by 75 degrees vertical. Its total two-view FOV is horizontally about 106 degrees.<ref name=vrwiki/>
 
Its single-eye field of view is about 86 degrees horizontal by 75 degrees vertical. Its total two-view FOV is horizontally about 106 degrees.<ref name=vrwiki/>
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It uses [[active matrix TFT]] technology with pixel size on the order of 100 microns.<ref name="l114"/>
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Its video inputs were left and right RGB and RS-170A sync with NTSC timing, or composite video models could be built.<ref name="l114"/>
    
==References==
 
==References==
    
[[Category:VR headsets]]
 
[[Category:VR headsets]]

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