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VPL's funding came in part from [[Marvin Minsky]].<ref>{{cite web |title=Virtual reality: spreadsheets for industry - tutorial |url=https://web.archive.org/web/20110222002357if_/http://findarticles.com/p/articles/mi_m0REL/is_n10_v90/ai_9543499/pg_6 |website=BNET |publisher=CBS |access-date=11 March 2024}}</ref>
VPL's funding came in part from [[Marvin Minsky]].<ref>{{cite web |title=Virtual reality: spreadsheets for industry - tutorial |url=https://web.archive.org/web/20110222002357if_/http://findarticles.com/p/articles/mi_m0REL/is_n10_v90/ai_9543499/pg_6 |website=BNET |publisher=CBS |access-date=11 March 2024}}</ref>
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Most of VPL's revenue was from outside the USA.
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Most of VPL's customers were from outside the USA.<ref name=book>ISBN 978-1500893293 Pages 63 through 66</ref>
VPL's distributor in Japan was Nissho Electronics.<ref name="q678">{{cite web | title=Virtual World News, Volume 3 No. 1 : VPL Research| website=Internet Archive | date=2016-10-23 | url=https://archive.org/details/VPL_promo_material_Virtual_World_News_Volume3_No1 | access-date=2024-09-11}}</ref>
VPL's distributor in Japan was Nissho Electronics.<ref name="q678">{{cite web | title=Virtual World News, Volume 3 No. 1 : VPL Research| website=Internet Archive | date=2016-10-23 | url=https://archive.org/details/VPL_promo_material_Virtual_World_News_Volume3_No1 | access-date=2024-09-11}}</ref>