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==Products==
 
==Products==
 
[[File:VPL DataSuit 1.jpg|right|thumb|A VPL Research DataSuit, a full-body outfit with sensors for measuring the movement of arms, legs, and trunk. Developed in about 1989.]]
 
[[File:VPL DataSuit 1.jpg|right|thumb|A VPL Research DataSuit, a full-body outfit with sensors for measuring the movement of arms, legs, and trunk. Developed in about 1989.]]
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===EyePhone===
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[[EyePhone]] is a series of head mounted displays (HMDs) that are meant to immerse users into a computer simulation. They can track head movements. The original headset used [[Fresnel lens|Fresnel lenses]].<ref>{{cite book|last1=Delaney|first1=Ben|title=Sex, Drugs and Tessellation: The Truth About Virtual Reality, as Revealed in the Pages of CyberEdge Journal|date=2014 |isbn=978-1500893293|page=274|publisher=CyberEdge Information Services |url=http://www.bendelaney.com/services.writer.sd&t.html}}</ref>
    
===DataGlove===
 
===DataGlove===
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The system was wired to a computer. It was interactive and contained fiber-optic bundles to track movements and orientation. That data would then be transmitted to the computer so that the information could be duplicated virtually. It allowed for people to manipulate and re-orient virtual objects. Applications for this wearable gadget centered on input computer control, gaming, and also the potential for remote surgery.
 
The system was wired to a computer. It was interactive and contained fiber-optic bundles to track movements and orientation. That data would then be transmitted to the computer so that the information could be duplicated virtually. It allowed for people to manipulate and re-orient virtual objects. Applications for this wearable gadget centered on input computer control, gaming, and also the potential for remote surgery.
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===EyePhone===
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[[EyePhone]] is a series of head mounted displays (HMDs) that are meant to immerse users into a computer simulation. They can track head movements. The original headset used [[Fresnel lens|Fresnel lenses]].<ref>{{cite book|last1=Delaney|first1=Ben|title=Sex, Drugs and Tessellation: The Truth About Virtual Reality, as Revealed in the Pages of CyberEdge Journal|date=2014 |isbn=978-1500893293|page=274|publisher=CyberEdge Information Services |url=http://www.bendelaney.com/services.writer.sd&t.html}}</ref>
      
===DataSuit===
 
===DataSuit===

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