Line 9:
Line 9:
Partnership - OSVR has had over 50 partners including [[Unity]], [[Unreal]], [[Intel]], [[Bosch]], [[Razer]], [[Sensics]], [[Unisoft]] and more.
Partnership - OSVR has had over 50 partners including [[Unity]], [[Unreal]], [[Intel]], [[Bosch]], [[Razer]], [[Sensics]], [[Unisoft]] and more.
−
Standardization - OSVR standardizes the interface between input devices, applications and output devices so that application developers do not need to develop support for particular hardware.
+
Standardization - OSVR standardizes the interface between input gadgets, applications and output gadgets so that application developers do not need to develop support for particular hardware.
Modular - OSVR allows the user to mix-and-match components to create the best combination of hardware and software, the opposite of one size fits all approach.
Modular - OSVR allows the user to mix-and-match components to create the best combination of hardware and software, the opposite of one size fits all approach.
−
Extendable - OSVR can be extended with plugins that are both open and closed source, providing support for new devices or add analysis capabilities such as a gesture engine, sensor fusion and eye tracking.
+
Extendable - OSVR can be extended with plugins that are both open and closed source, providing support for new gadgets or add analysis capabilities such as a gesture engine, sensor fusion and eye tracking.
==Devices==
==Devices==