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'''VR legs''' is a term used in the field of [[virtual reality]] (VR) that refers to how used to VR a user is, and how much they can handle the visual and vestibular conflicts of a VR experiece. It is particularly related to virtual locomotion.
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'''VR legs''' is when someone gets used to dealing with [[cue conflict]]s in [[virtual reality]] (VR), including visual and vestibular conflicts. It is particularly related to virtual locomotion.
    
It comes from the term "sea legs", which refers to a person's ability to maintain balance while on a moving ship or boat.
 
It comes from the term "sea legs", which refers to a person's ability to maintain balance while on a moving ship or boat.

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