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'''GPU buffering''' plays an important role in the [[motion-to-photon]] pipeline of current [[Virtual Reality Platform|VR systems]]. Buffering optimization can greatly reduce [[latency]] and help minimize common problems such as [[simulator sickness]] or disorientation.
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[[GPU buffering]] plays an important role in the [[motion-to-photon]] pipeline of current [[Virtual Reality Platform|VR systems]]. Buffering optimization can greatly reduce [[latency]] and help minimize common problems such as [[simulator sickness]] or disorientation.
==Latency in Virtual Reality==
==Latency in Virtual Reality==