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A '''microlens-based light field display''' is a type of 3D display that uses microlenses and light field data to generate images with depth that can be viewed from a range of viewpoints.
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A '''microlens-based light field display''' is a type of 3D display that uses microlenses to show a light field. It is a type of [[light field display]].
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It is a type of [[light field display]].
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It can be near-eye or far-eye.
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Its input is light field data.
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The primary function of a microlens-based light field display is the depth capability. The secondary function is the range of viewpoints.
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==Examples==
 
FoVI3D developed these.<ref name="f364">{{cite web | title= | url=https://www.arch.tamu.edu/app/uploads/2021/10/FoVI3D_DeepDrive.pdf | access-date=2024-07-17}}</ref>
 
FoVI3D developed these.<ref name="f364">{{cite web | title= | url=https://www.arch.tamu.edu/app/uploads/2021/10/FoVI3D_DeepDrive.pdf | access-date=2024-07-17}}</ref>
    
Doug Lanman developed a near-eye display with microlenses at NVIDIA in the year +2012.
 
Doug Lanman developed a near-eye display with microlenses at NVIDIA in the year +2012.
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The primary function of a microlens-based light field display is the depth capability. The secondary function is the range of viewpoints.
      
==Construction==
 
==Construction==
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