Headset

Revision as of 07:46, 21 August 2024 by AcroInsecure (talk | contribs)

A headset is a head-mounted device that can display visuals to the user. It has a display and 3D tracking for updating the contents of the display.

To build a headset, the following are required:

  • display source
  • physical housing
  • connection to a state system such as a computer
  • 6DOF tracking sensor or SLAM system
  • optional optics
  • optional driver electronics

Headsets have been called many things, including VR headsets, AR headsets, and MR headsets.

Housing

A housing can be 3D printed.

Screws and fasteners can be bought from McMaster-Carr.

Square nuts are recommended.

Facial comfort has traditionally been done with foam.

For comfort, a halo headband style is recommended, where the headset primarily rests on the forehead and the back of the head. The forehead part should be curved and at a 45 degree angle upwards in the "nodding" axis.

Cloth is an option for padding.

3D tracking

3D tracking for a headset needs to be extremely stable.

References