Difference between revisions of "Draft:Raymarching"
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− | '''Raymarching''' is a method of graphics rendering. It can be used to render volumetric 3D. | + | '''Raymarching''' is a method of graphics rendering. It can be used to render volumetric 3D. It works by inching rays forward until they hit something. It uses signed distance fields (SDFs). |
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+ | [[Category:Rendering]] |
Revision as of 11:14, 30 April 2024
Raymarching is a method of graphics rendering. It can be used to render volumetric 3D. It works by inching rays forward until they hit something. It uses signed distance fields (SDFs).