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===Early Virtual Reality Devices===
===Early Virtual Reality Devices===
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In 1982, Thomas Zimmerman patented an Electroglove that he invented while researching how to control a virtual musical instrument with the hand. In 1988, Scott Foster invented a device for generating three-dimensional sound. In 1989, Atari released the first machine with 3D technology.
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In 1982, Thomas Zimmerman patented an Electroglove that he invented while researching how to control a virtual musical instrument with the hand. In 1988, Scott Foster invented a gadget for generating three-dimensional sound. In 1989, Atari released the first machine with 3D technology.
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''Virtual Boy'': A device from Nintendo. It did not achieve significant commercial success. From that perspective, it was a failure (with 770,000 units sold), but not from a technical standpoint. In the words of Shigeru Miyamoto, the problem was that it was commercially perceived as the successor to the Game Boy, when in reality, it was a research project. Had it been approached as such, the number of sales it achieved would have been considered a resounding success.
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''Virtual Boy'': A gadget from Nintendo. It did not achieve significant commercial success. From that perspective, it was a failure (with 770,000 units sold), but not from a technical standpoint. In the words of Shigeru Miyamoto, the problem was that it was commercially perceived as the successor to the Game Boy, when in reality, it was a research project. Had it been approached as such, the number of sales it achieved would have been considered a resounding success.
==Oculus Rift: The revolution of 2012==
==Oculus Rift: The revolution of 2012==