Difference between revisions of "PR1"

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It uses a Hydis 5.6" LCD from Vitrolight, which has a resolution of 1280x800.<ref name="t484"/>
 
It uses a Hydis 5.6" LCD from Vitrolight, which has a resolution of 1280x800.<ref name="t484"/>
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It originally used a display that was the same as the display attachment for the PSone from Sony. It was later upgraded to use the same display as the original Oculus Rift.<ref name="j417">{{cite web | title=#5: Palmer Luckey on ModRetro’s influence on Oculus VR, the Oculus subreddit, Facebook acquisition reactions & the future of VR – Voices of VR Podcast | website=Voices of VR Podcast – Designing for Virtual Reality | date=2014-05-27 | url=https://voicesofvr.com/5-palmer-luckey-on-modretros-influence-on-oculus-vr-the-oculus-subreddit-facebook-acquisition-reactions-the-future-of-vr/ | access-date=2024-08-21}}</ref>
  
 
It uses 2.5x magnification.<ref name="t484"/>
 
It uses 2.5x magnification.<ref name="t484"/>

Revision as of 06:18, 21 August 2024

PR1

The PR1 is a VR headset made by Palmer Luckey.

It was based on a Liquid Image MRG 2.2.

It uses acrylic optics.[1]

It uses a Hydis 5.6" LCD from Vitrolight, which has a resolution of 1280x800.[1]

It originally used a display that was the same as the display attachment for the PSone from Sony. It was later upgraded to use the same display as the original Oculus Rift.[2]

It uses 2.5x magnification.[1]

References