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A '''scene graph''' is a data structure that holds relationships between objects and nodes in a scene. It is used in 3D rendering. It is a collection of nodes in a graph or tree structure, often used to represent a scene hierarchy through [[transform matrix]]es.
 
A '''scene graph''' is a data structure that holds relationships between objects and nodes in a scene. It is used in 3D rendering. It is a collection of nodes in a graph or tree structure, often used to represent a scene hierarchy through [[transform matrix]]es.
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[[USD]] is a format for scene graphs.
    
[[Category:Data structures]]
 
[[Category:Data structures]]

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