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==Internals==
 
==Internals==
 
* 4K HDMI to MIPI Dual-DSI Converter chip.<ref name="h557">{{cite web | title=HTC Vive Teardown | website=iFixit | date=2016-04-26 | url=https://www.ifixit.com/Teardown/HTC+Vive+Teardown/62213 | archive-url=http://web.archive.org/web/20160509131740/https://www.ifixit.com/Teardown/HTC+Vive+Teardown/62213 | archive-date=2016-05-09 | url-status=live | access-date=2024-05-24}}</ref>
 
* 4K HDMI to MIPI Dual-DSI Converter chip.<ref name="h557">{{cite web | title=HTC Vive Teardown | website=iFixit | date=2016-04-26 | url=https://www.ifixit.com/Teardown/HTC+Vive+Teardown/62213 | archive-url=http://web.archive.org/web/20160509131740/https://www.ifixit.com/Teardown/HTC+Vive+Teardown/62213 | archive-date=2016-05-09 | url-status=live | access-date=2024-05-24}}</ref>
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==History with SteamVR==
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SteamVR and HTC Vive were officially announced on March 1, 2015 in World Mobile Conference.
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SteamVR and HTC Vive were showcased first time to the public. '''March 2 - 6, 2015'''
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Sign-ups for the Developer Edition of HTC Vive began. '''April 21, 2015'''
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[[OpenVR]] SDK was released. '''April 30, 2015'''
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HTC Vive Developer Editions (HTC Vive DK1) began shipping to developers selected by Valve. '''June 5, 2015'''
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[[HTC Vive Pre]] (HTC Vive DK2) was announced. 7000 of the HMD will ship to select developers in Q1 2016. '''January 5, 2016'''
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HTC Vive CV1 pre-orders begin. '''February 29, 2016'''
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'''April 5, 2016''' - HTC Vive CV1 is officially released.
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'''June 17 2016''' - SteamVR supports [[Oculus Touch]] [[controllers]], dual [[Constellation sensors]] and [[Room-scale VR]] with [[Oculus Rift]].
      
==See also==
 
==See also==