Difference between revisions of "Head-mounted display"

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[[File:Oculus-Rift-CV1-Headset-Front.jpeg|thumb|A head-mounted display]]
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[[File:Oculus Rift DK2.jpeg|thumb|An Oculus Rift Development Kit 2 headset]]
A '''head-mounted display''' (HMD) is a computer display that is fixed to a user's head. It shares a coordinate system with the user's head. It is either monoscopic or [[two-view]]. A head-mounted display is a [[head-fixed display]] that rests its mass on the user's head.
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A '''head-mounted display''' is an electronic visual display that is worn on the head. It is fixed in place to a user's head or eyes. It may have a large or small field of view. Large field of view headsets are used in [[virtual reality]].
  
Head-mounted displays were part of the second wave of commercially successful [[VR headset]]s such as the [[Oculus Rift]]. As computers have become more power efficient, [[head-worn computer]]s have in most cases replaced head-mounted displays.
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It uses two [[near-eye display]]s. Head-mounted displays can use see-through or opaque near-eye display modules.
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It may connect to an external computer for display output and optional 3D tracking.
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The outer shell of the headset shares a coordinate system with the user's head.
 +
 
 +
It is [[two-view]]. A head-mounted display is a [[head-fixed display]] that rests its mass on the user's head.
 +
 
 +
Head-mounted displays were part of the second wave of commercially successful [[VR headset]]s such as the [[Oculus Rift]].
 +
 
 +
As computers have become more power efficient, [[head-worn computer]]s have in most cases replaced head-mounted displays.
  
 
An HMD is largely useful if it shows visual content to a large portion of both eyes.
 
An HMD is largely useful if it shows visual content to a large portion of both eyes.
 
Some HMDs like the [[Google Glass]] only have a small display over one eye that is partially transparent.
 
  
 
A display is placed very close to the users' eyes, covering a large portion of their field of view. Most headsets are flat focus binocular, meaning two images that are very similar but have different perspectives are channeled into the eyes, one for the left and one for the right, to allow the human perceptual system to perceive [[binocular disparity]] and see some depth.
 
A display is placed very close to the users' eyes, covering a large portion of their field of view. Most headsets are flat focus binocular, meaning two images that are very similar but have different perspectives are channeled into the eyes, one for the left and one for the right, to allow the human perceptual system to perceive [[binocular disparity]] and see some depth.
  
The first was [[Ivan Sutherland's head-mounted three dimensional display]].
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The first was part of [[Ivan Sutherland's head-mounted three dimensional display]] project.
 
 
 
__NOTOC__
 
__NOTOC__
 
==Augmented reality HMDs==
 
==Augmented reality HMDs==
Augmented reality HMDs are also known as [[AR headset]]s. They are either [[optical see through]] gadgets or [[video passthrough]] gadgets.
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Augmented reality HMDs are also known as [[AR headset]]s. They are either [[optical see through]] or [[video passthrough]] devices.
  
 
In an optical see through device, the displays of these gadgets are transparent. They allow users to see through them while projecting images and information.
 
In an optical see through device, the displays of these gadgets are transparent. They allow users to see through them while projecting images and information.
  
==Types==
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==VR==
A [[Two-view gadget viewer]], AKA a [[stereoscope]], is a primitive form of HMD. These gadgets rely on the inserted smartphones to do all of the leg work. It does not need to have any electronics in it, and instead can generally rely on the inserted gadget's electronics.
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The '''LEEP Cyberface''' is a commercial [[VR headset]]. It has [[flat focus]]. It was the first VR headset released commercially. It is monochromatic, and has a very high horizontal field of view.<ref>https://web.archive.org/web/20120206062431/https://www.leepvr.com/cyberface1.php Accessed May 1, 2024</ref> The Cyberface originally came packaged with a complete telepresence system.
 
 
A [[Discrete HMD]] contains a display and some electronics for [[tracking]] and other functions. While they are more advanced than the viewers, Discrete HMDs still require connections to PCs for processing.
 
 
 
A [[head-worn computer]] ([[Integrated HMD]]) is the most sophisticated of them all. From display to tracking to processing, it has everything needed for VR or [[AR]] within the HMD.
 
===Viewers===
 
[[Slide-on HMD]], also known as Smartphone mount, is the cheapest and most accessible form of [[VR]]. The Slide-on consists of a smartphone holder, [[lenses]] and some form of basic [[input]]. A smartphone is inserted into the HMD and the entire gadget is played upon the eyes of the user to create the VR experience. The Slide-on utilizes the smartphone for display, processing and [[rotational tracking]]. Some Slide-on HMDs such as the [[Gear VR]] use their own built-in [[IMUs]] instead of relying on that of the smartphones.
 
 
 
Popular Slide-on HMDs:
 
*[[Google Cardboard]]
 
*[[Samsung Gear VR]]
 
 
 
===Discrete HMD===
 
[[Discrete HMD]] also known as Tethered HMD supplies everything required for an [[immersive]] [[VR]] experience aside from the processing. It contains display, lenses, rotational tracking, [[positional tracking]], audio and advanced input. For processing, Discrete HMDs are connected to PCs through cables. While this type of HMD is less mobile than its 2 counter parts, it is able to deliver the best VR experience.
 
 
 
Popular Discrete HMDs:
 
*[[Oculus Rift]]
 
*[[HTC Vive]]
 
*[[PlayStation VR]]
 
 
 
New
 
*[[HTC Vive Pro]]
 
  
===Head-worn computers===
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The '''Cyberface4''' is a [[head-mounted display]] from [[LEEP Systems]].<ref name="l884">{{cite web | title=LeepVR | website=LeepVR | date=1996-03-27 | url=http://www.leepvr.com/orbiter.php | access-date=2024-09-09}}</ref> It has a single LCD panel.<ref name="m467">{{cite web | title=Visual Displays Frequently Asked Questions (FAQ) | website=NCSA | date=1997-07-19 | url=https://users.ncsa.illinois.edu/tcoffin/vrdisplays.txt | access-date=2024-09-09}}</ref> It is an upgraded version of the [[Cyberface3]].<ref name="l884"/>
A standalone HMD, also known as an [[Integrated HMD]], is the most sophisticated and expensive type of HMD. This independent computing gadget is able to deliver [[VR]] and/or [[AR]] experiences without any external hardware such as PC or smartphone. It contains everything from display to processors to camera and is able to display stereoscopic 3D images, perform complex tracking and utilize advanced input methods. Examples are the [[Meta Quest Pro]] and the [[Meta Quest 3]].
 
  
 
==References==
 
==References==

Latest revision as of 15:53, 14 March 2025

An Oculus Rift Development Kit 2 headset

A head-mounted display is an electronic visual display that is worn on the head. It is fixed in place to a user's head or eyes. It may have a large or small field of view. Large field of view headsets are used in virtual reality.

It uses two near-eye displays. Head-mounted displays can use see-through or opaque near-eye display modules.

It may connect to an external computer for display output and optional 3D tracking.

The outer shell of the headset shares a coordinate system with the user's head.

It is two-view. A head-mounted display is a head-fixed display that rests its mass on the user's head.

Head-mounted displays were part of the second wave of commercially successful VR headsets such as the Oculus Rift.

As computers have become more power efficient, head-worn computers have in most cases replaced head-mounted displays.

An HMD is largely useful if it shows visual content to a large portion of both eyes.

A display is placed very close to the users' eyes, covering a large portion of their field of view. Most headsets are flat focus binocular, meaning two images that are very similar but have different perspectives are channeled into the eyes, one for the left and one for the right, to allow the human perceptual system to perceive binocular disparity and see some depth.

The first was part of Ivan Sutherland's head-mounted three dimensional display project.

Augmented reality HMDs[edit]

Augmented reality HMDs are also known as AR headsets. They are either optical see through or video passthrough devices.

In an optical see through device, the displays of these gadgets are transparent. They allow users to see through them while projecting images and information.

VR[edit]

The LEEP Cyberface is a commercial VR headset. It has flat focus. It was the first VR headset released commercially. It is monochromatic, and has a very high horizontal field of view.[1] The Cyberface originally came packaged with a complete telepresence system.

The Cyberface4 is a head-mounted display from LEEP Systems.[2] It has a single LCD panel.[3] It is an upgraded version of the Cyberface3.[2]

References[edit]

  • https://web.archive.org/web/20120206062431/https://www.leepvr.com/cyberface1.php Accessed May 1, 2024
  • Jump up to: 2.0 2.1 "LeepVR". 1996-03-27. http://www.leepvr.com/orbiter.php.
  • "Visual Displays Frequently Asked Questions (FAQ)". 1997-07-19. https://users.ncsa.illinois.edu/tcoffin/vrdisplays.txt.