Difference between revisions of "Scene graph"

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A '''scene graph''' is a general data structure that is a collection of nodes in a graph or tree structure, often used to represent a scene hierarchy through [[transform matrix]]es.
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A '''scene graph''' is a data structure that holds relationships between objects and nodes in a scene. It is used in 3D rendering. It is a collection of nodes in a graph or tree structure, often used to represent a scene hierarchy through [[transform matrix]]es.
  
[[Category:Data structures]]
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[[USD]] is a format for scene graphs.
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==References==
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{{Reflist}}
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[[Category:Data]]
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[[Category:Rendering]]
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[[Category:Graphics]]

Latest revision as of 19:46, 18 August 2024

A scene graph is a data structure that holds relationships between objects and nodes in a scene. It is used in 3D rendering. It is a collection of nodes in a graph or tree structure, often used to represent a scene hierarchy through transform matrixes.

USD is a format for scene graphs.

References[edit]