Difference between revisions of "ProView XL50"

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==Specifications==
 
==Specifications==
 
It has a horizontal FOV of about 40 degrees per eye.<ref name="h300">{{cite web | last=Bernatchez | first=Marc | title=Virtual Reality / VR and 3D graphics resource | website=vresources.org | date=2004-12-14 | url=https://web.archive.org/web/20070607142944/http://vresources.org/articles/vre_articles/analyhmd/analysis.htm | archive-url=https://web.archive.org/web/20070607142944/http://vresources.org/articles/vre_articles/analyhmd/analysis.htm | archive-date=2007-06-07 | url-status=dead | access-date=2024-05-24}}</ref>
 
It has a horizontal FOV of about 40 degrees per eye.<ref name="h300">{{cite web | last=Bernatchez | first=Marc | title=Virtual Reality / VR and 3D graphics resource | website=vresources.org | date=2004-12-14 | url=https://web.archive.org/web/20070607142944/http://vresources.org/articles/vre_articles/analyhmd/analysis.htm | archive-url=https://web.archive.org/web/20070607142944/http://vresources.org/articles/vre_articles/analyhmd/analysis.htm | archive-date=2007-06-07 | url-status=dead | access-date=2024-05-24}}</ref>
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Its resolution per eye is 1024x768.<ref name="f347"/>
  
 
==References==
 
==References==

Revision as of 08:13, 24 May 2024