Difference between revisions of "Front render buffering"
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Front render buffering is supported by [[GameWorks VR]] by [[Nvidia]]. | Front render buffering is supported by [[GameWorks VR]] by [[Nvidia]]. | ||
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==References== | ==References== | ||
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Latest revision as of 20:48, 17 August 2024
Front render buffering allows the GPU to render directly to the front buffer to reduce latency.[1]
Front render buffering is supported by GameWorks VR by Nvidia.