Difference between revisions of "Strobing"
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Strobing can be eliminated by increasing the [[refresh rate]] of the display. | Strobing can be eliminated by increasing the [[refresh rate]] of the display. | ||
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Latest revision as of 20:43, 17 August 2024
Strobing is the perception of multiple copies of an image at the same time in VR.[1] Strobing along with smearing is part of judder. These effects reduce the visual quality of a virtual reality display and cause simulator sickness. Strobing becomes more apparent when smearing is eliminated through the use of a low persistence display (smearing no longer hides strobing).
Strobing can be eliminated by increasing the refresh rate of the display.