Difference between revisions of "Visual periphery"

From XVRWiki
Jump to navigation Jump to search
Line 1: Line 1:
 
'''Visual periphery''' is the part of your vision that is in the edges of what you can see.
 
'''Visual periphery''' is the part of your vision that is in the edges of what you can see.
  
A high [[field of view]] headset reaches into the user's visual periphery.
+
A high [[field of view]] headset displays all the way into the user's visual periphery.
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 17:24, 13 May 2024

Visual periphery is the part of your vision that is in the edges of what you can see.

A high field of view headset displays all the way into the user's visual periphery.

References