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'''Direct mode''' is a mode of VR display for PC VR where the graphics driver bypasses the window server.
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'''Direct mode''' is a mode of VR display for windows based PCs running Nvidia graphics card drivers where the graphics driver bypasses the window server.
In Direct Mode, the display driver treats the [[HMD]] as an entity separate from the windowing system and accessible only to [[VR apps]]. It improves plug-and-play capabilities and prevents numerous [[UX]] issues that occur when the OS treats the HMD as just another monitor. It also allows HMD developers to reduce latency by giving them the control over frame queuing and vsync behavior.<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-reality-development</ref>
In Direct Mode, the display driver treats the [[HMD]] as an entity separate from the windowing system and accessible only to [[VR apps]]. It improves plug-and-play capabilities and prevents numerous [[UX]] issues that occur when the OS treats the HMD as just another monitor. It also allows HMD developers to reduce latency by giving them the control over frame queuing and vsync behavior.<ref name="GameWorks_VR_Site">https://developer.nvidia.com/virtual-reality-development</ref>
Direct mode is supported by [[GameWorks VR]] by [[Nvidia]].
Direct mode is supported by [[GameWorks VR]] by [[Nvidia]].
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[[SteamVR]] introduced Direct Mode '''February 11, 2016'''.
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==References==
==References==
<references />
<references />
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[[Category:Virtual reality]]
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[[Category:PCVR]]