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{{Device Infobox
{{Device Infobox
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|image={{#ev:youtube|RAZidk_mPc8|350}}
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|image={{#ev:youtube|RAZidk_mPc8|250}}
|VR/AR=[[Virtual Reality]]
|VR/AR=[[Virtual Reality]]
|Type=
|Type=
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|Manufacturer=[[NeuroDigital Technologies]]
|Manufacturer=[[NeuroDigital Technologies]]
|Operating System=
|Operating System=
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|Versions=
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|Requires=
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|Predecessor=
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|Successor=
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|CPU=
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|GPU=
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|HPU=
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|Memory=
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|Storage=
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|Display=
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|Resolution=
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|Pixel Density=
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|Refresh Rate=
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|Persistence=
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|Precision=
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|Field of View=
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|Optics=
|Tracking=
|Tracking=
|Rotational Tracking=Hand orientation with 1 IMU (9-Axis)
|Rotational Tracking=Hand orientation with 1 IMU (9-Axis)
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|Website=[https://www.neurodigital.es/gloveone// Gloveone]
|Website=[https://www.neurodigital.es/gloveone// Gloveone]
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'''Gloveone''' is a [[haptic peripheral]]. It enables users use both hands to sense and interact with virtual objects on screen or virtual reality headset.<ref>https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/description</ref> If a virtual apple is shown on the screen, users will be able to feel its shape or weight, sense all of its physical features, and interact with it.
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Gloveone lets users use both hands to sense and interact with virtual objects on screen or virtual reality headset.<ref>https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/description</ref> If a virtual apple is shown on the screen, users will be able to feel its shape or weight, sense all of its physical features, and even smash it.
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__NOTOC__
==Features==
==Features==
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* Weight virtual objects
* Interact with buttons and elements
* Interact with buttons and elements
* Differentiate textures
* Differentiate textures
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"Gloveone enables users to feel and touch any virtual object that they can see on the screen or in their VR headsets. If a virtual apple is shown on the screen, with Gloveone, you will be able to feel its shape or weight, sense all of its physical features, and even smash it!" says the company on [https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/description Kickstarter].
"Gloveone enables users to feel and touch any virtual object that they can see on the screen or in their VR headsets. If a virtual apple is shown on the screen, with Gloveone, you will be able to feel its shape or weight, sense all of its physical features, and even smash it!" says the company on [https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/description Kickstarter].
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==Technical Specifications==
==Technical Specifications==
'''Communication'''
'''Communication'''
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'''Others'''
'''Others'''
* Long life Li-Po Battery
* Long life Li-Po Battery
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==Software==
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N/A
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==Apps==
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N/A
==Developer==
==Developer==
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Gloveone comes with an open API and SDK, which allow developers to make their ideas come true. An essential part of the development toolkit is the Gloveone Manager, a user interface for debugging and testing purposes that runs on top of Gloveone Service. Besides showing the different Gloveone devices connected with the computer and some info like battery level, connection type, serial number, and more, Gloveone Manager provides three main tabs with the following features:
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Gloveone comes with an open API and SDK, which allow developers to make their ideas come true. An essential part of the development toolkit is the Gloveone Manager, a user interface for debugging and testing purposes that runs on top of Gloveone Service. Besides showing the different Gloveone gadgets connected with the computer and some info like battery level, connection type, serial number, and more, Gloveone Manager provides three main tabs with the following features:
* IMU tab: It displays a representation in 3D of a glove with the rotation in real time of Gloveone as well as the acceleration in the three axis.
* IMU tab: It displays a representation in 3D of a glove with the rotation in real time of Gloveone as well as the acceleration in the three axis.
* Contacts tab: Shows the different input gestures that can be perfermed with Gloveone.
* Contacts tab: Shows the different input gestures that can be perfermed with Gloveone.
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Developers are encouraged to read the [https://www.gloveonevr.com/dev/doc/ official documentation] and visit the [http://www.gloveonevr.com/dev/forum/ community forum].
Developers are encouraged to read the [https://www.gloveonevr.com/dev/doc/ official documentation] and visit the [http://www.gloveonevr.com/dev/forum/ community forum].
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==Accessories==
==Accessories==
Gloveone doesn't provide space tracking features. Instead, it relies on auxiliary sensors like Leap Motion or Intel RealSense for hand tracking. It's possible to integrate it with any tracking technology, such Microsoft Kinect, OpenCV, or the Lighthouse from Valve.
Gloveone doesn't provide space tracking features. Instead, it relies on auxiliary sensors like Leap Motion or Intel RealSense for hand tracking. It's possible to integrate it with any tracking technology, such Microsoft Kinect, OpenCV, or the Lighthouse from Valve.
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==Background==
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Gloveone is developed by a core team of 15 passionate and qualified people, from PhDs and engineers to artists, committed to bringing their unique product to the world.<ref>https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/description</ref>
==History==
==History==
* June 1, 2015 - Project launched on [https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/updates Kickstarter.com].
* June 1, 2015 - Project launched on [https://www.kickstarter.com/projects/gloveone/gloveone-feel-virtual-reality/updates Kickstarter.com].
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<references/>
<references/>
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[[VR Device]]
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[[Category:Control peripherals]]