Difference between revisions of "CREAL"
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CREAL's team included engineers from Intel's smart glasses project, as well as from [[Magic Leap]].<ref name="g148">{{cite web | title=Innovation bringing augmented reality to the highest level I CREAL's mission | website=CREAL LIGHT-FIELD DISPLAY I Bringing AR within arm's reach | date=2024-09-10 | url=https://creal.com/about/ | access-date=2024-10-07}}</ref> | CREAL's team included engineers from Intel's smart glasses project, as well as from [[Magic Leap]].<ref name="g148">{{cite web | title=Innovation bringing augmented reality to the highest level I CREAL's mission | website=CREAL LIGHT-FIELD DISPLAY I Bringing AR within arm's reach | date=2024-09-10 | url=https://creal.com/about/ | access-date=2024-10-07}}</ref> | ||
− | + | __NOTOC__ | |
==History== | ==History== | ||
− | CREAL switched | + | CREAL used [[DLP]], then switched to [[LCOS]]. The switch was in part because LCOS can have its driving method controlled more directly.<ref name="c126">{{cite web | last=Guttag | first=Karl | title=Mixed Reality at CES & AR/VR/MR 2024 (Part 3 Display Devices) | website=KGOnTech | date=2024-04-20 | url=https://kguttag.com/2024/04/20/mixed-reality-at-ces-ar-vr-mr-2024-part-3-display-devices/ | access-date=2024-10-15}}</ref> DLP's drive algorithm is closed off by Texas Instruments.<ref name="c126"/> |
==Display== | ==Display== |
Revision as of 03:14, 15 October 2024
CREAL is a company that makes displays for augmented reality headsets. Specifically, sequential light-field displays.
Its displays are near-eye light field displays. CREAL has marketed displays as suitable for AR glasses.
CREAL had planned to make a fixed foveated display.[1]
One of CREAL's patents details the use of a 2D point light array as the light source that is lit up sequentially.[2] Each point light is a source of light such as an LED that has a pinhole mask.
CREAL's technology is influenced by the work of Andrew Maimone.
CREAL's team included engineers from Intel's smart glasses project, as well as from Magic Leap.[3]
History
CREAL used DLP, then switched to LCOS. The switch was in part because LCOS can have its driving method controlled more directly.[4] DLP's drive algorithm is closed off by Texas Instruments.[4]
Display
CREAL has developed a small optical engine for light field display.
It has 36 degree diagonal field of view.[5]
The display surface has 91 percent transparency.[5]
Patents
- US20240255762A1 - Near-eye sequential light-field projector with correct monocular depth cues[6]
- US11960083B2 - Near-eye sequential light-field projector with correct monocular depth cues[7]
- CA3172473A1 - Near-eye image projection system having foveated projection and expanded eye-box region[8]
- US20210382307A1 - Light-field mixed reality system with correct monocular depth cues to a viewer[9]
- WO2022175716A1 - Near-eye light-field display system having high efficiency and method of projecting a projection virtual pixel using the near-eye light-field display system[10]
- EP4348335A1 - Light-field projector having a small form factor[11]
- US20220404689A1 - Light-field virtual and mixed reality system having foveated projection [12]
- US20230280586A1 - Near-eye image projection system and wearable device comprising said near-eye image projection system[13]
- WO2022112818A1 - High-resolution light-field projector[14]
- EP4252060A1 - High-resolution light-field projector
References
- ↑ Lang, Ben (2020-01-09). "Hands-on: CREAL is Shrinking Its Light-field Display for AR & VR Headsets". https://www.roadtovr.com/ces-2020-creal-light-field-shrinking-for-ar-vr-headsets/.
- ↑ https://patentimages.storage.googleapis.com/aa/cb/2b/78d7ba039783dc/EP3542206B1.pdf "The point-light array 28 is an array of point-light sources distributed on a two-dimensional plane."
- ↑ "Innovation bringing augmented reality to the highest level I CREAL's mission". 2024-09-10. https://creal.com/about/.
- ↑ Jump up to: 4.0 4.1 Guttag, Karl (2024-04-20). "Mixed Reality at CES & AR/VR/MR 2024 (Part 3 Display Devices)". https://kguttag.com/2024/04/20/mixed-reality-at-ces-ar-vr-mr-2024-part-3-display-devices/.
- ↑ Jump up to: 5.0 5.1 "The natural display of augmented reality I CREAL light-field display". 2024-03-05. https://creal.com/ar/.
- ↑ "Near-eye sequential light-field projector with correct monocular depth cues". 2024-03-29. https://patents.google.com/patent/US20240255762A1/en.
- ↑ "Near-eye sequential light-field projector with correct monocular depth cues". 2017-09-19. https://patents.google.com/patent/US11960083B2/en.
- ↑ "Near-eye image projection system having foveated projection and expanded eye-box region". 2020-04-14. https://patents.google.com/patent/CA3172473A1/en.
- ↑ "Light-field mixed reality system with correct monocular depth cues to a viewer". 2019-12-20. https://patents.google.com/patent/US20210382307A1/.
- ↑ "Near-eye light-field display system having high efficiency and method of projecting a projection virtual pixel using the near-eye light-field display system". 2021-02-18. https://patents.google.com/patent/WO2022175716A1/.
- ↑ "Light-field projector having a small form factor". 2021-06-03. https://patents.google.com/patent/EP4348335A1/en.
- ↑ "Light-field virtual and mixed reality system having foveated projection". 2020-10-26. https://patents.google.com/patent/US20220404689A1/en.
- ↑ "Near-eye image projection system and wearable device comprising said near-eye image projection system". 2020-08-20. https://patents.google.com/patent/US20230280586A1/en.
- ↑ "High-resolution light-field projector". 2020-11-24. https://patents.google.com/patent/WO2022112818A1/en.