Difference between revisions of "Light field"

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A '''light field''' is a set of points through which rays of light intersect at different angles. It can be a volume of light treated as a set of [[ray]]s, or a flat surface through which different angled light travels.  
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A '''light field''' is a method of representing [[light]] that keeps track of the angle of each ray of light. It can be a volume of light treated as a set of [[ray]]s, or a flat surface through which different angled light travels. It is a set of rays with coordinate origin.
  
 
Each ray has a magnitude and angle. A light field is the set of light rays flowing through a point, surface or volume from every direction. It approximately represents how light travels in physical space from a [[ray optics]] perspective. It is also known as a radiance field.
 
Each ray has a magnitude and angle. A light field is the set of light rays flowing through a point, surface or volume from every direction. It approximately represents how light travels in physical space from a [[ray optics]] perspective. It is also known as a radiance field.

Revision as of 07:47, 13 September 2024

A light field is a method of representing light that keeps track of the angle of each ray of light. It can be a volume of light treated as a set of rays, or a flat surface through which different angled light travels. It is a set of rays with coordinate origin.

Each ray has a magnitude and angle. A light field is the set of light rays flowing through a point, surface or volume from every direction. It approximately represents how light travels in physical space from a ray optics perspective. It is also known as a radiance field.

A light field can be displayed using a light field display, which is a type of multifocal display.

It is possible to record a light field using a light field camera, such as a camera from Lytro.

"Lightfield", "plenoptic", and "integral imaging" are all the same.

A light field can be represented using a plenoptic function, which is a 5 dimensional function. A light field can be represented in 4 dimensions using the two-plane method.[1]

Light fields are useful for 3D because the largest or second largest factor that determines focus is the angle of rays coming into a human eye.

Representation

There are multiple ways to represent a light field using data. A method is the two-plane method, which results in a 4D representation.

A light field can be black and white or full color.

Light fields can be represented using euclidean spatial representation, instead of having to use a relativistic understanding.

History

Leonardo da Vinci explored the idea of a scene consisting of light rays of various angles.[2]

The term "light field" was used by A. Gershun in a paper.

Work in computational light fields was done by Marc Levoy and Pat Hanrahan.[3]

Light field rendering research has focused on novel viewpoints for existing data, but largely for 2D screens.[4]

See also

References