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'''Depth cues''' are psychological factors that aid a brain in perceiving depth in visual imagery.
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'''Depth cues''' are psychological factors that aid in seeing how far away something is, or how far away each point on something is.
There are many depth cues, including [[motion parallax]], ocular parallax, [[vergence]] of the eyes (the angle that the eyes make relative to each other), and [[accommodation of the eye]] (the focus of each eye).
There are many depth cues, including [[motion parallax]], ocular parallax, [[vergence]] of the eyes (the angle that the eyes make relative to each other), and [[accommodation of the eye]] (the focus of each eye).
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When designing an AR or VR headset, the depth cues of ocular parallax and accommodation need to be taken into account if the developer of the headset wants the users to be able to run applications that require high visual fidelity closer than one meter away from the user.
When designing an AR or VR headset, the depth cues of ocular parallax and accommodation need to be taken into account if the developer of the headset wants the users to be able to run applications that require high visual fidelity closer than one meter away from the user.
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==Monocular==
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==Cues that only need one eye==
* Accommodation
* Accommodation
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* Relative size
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* [[Relative size]]
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* Relative motion (Motion parallax)
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* Relative motion ([[Motion parallax]])
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* Ocular parallax
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* [[Monocular parallax]]
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==Binocular==
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==Dependent on both eyes==
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* Stereopsis
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* [[Stereopsis]]
==References==
==References==