Difference between revisions of "Dynamic visual display"

From XVRWiki
Jump to navigation Jump to search
Line 6: Line 6:
  
 
A display must be able to display something that is outside of its own mechanism in order for it to be useful. Otherwise it is more like just a visual phenomenon.
 
A display must be able to display something that is outside of its own mechanism in order for it to be useful. Otherwise it is more like just a visual phenomenon.
 +
 +
 +
Display devices can be point based, ray based, or interference based.
 +
  
 
==Stereoscopic==
 
==Stereoscopic==
 
Stereoscopic visual displays include VR headsets.
 
Stereoscopic visual displays include VR headsets.

Revision as of 02:29, 30 April 2024

A dynamic visual display is a device that modulates light according to the state of a control system, such as a digital state machine or an analog electronic circuit. Common digital state machines include computers.

Dynamic visual displays are typically electronic. They are typically driven by an electronic signal and output modulation of light.

Dynamic visual displays include computer screens, television screens, alarm clock displays, dynamic LED billboards, game boy displays, stereoscopic head-mounted displays, and heads-up displays in cars.

A display must be able to display something that is outside of its own mechanism in order for it to be useful. Otherwise it is more like just a visual phenomenon.


Display devices can be point based, ray based, or interference based.


Stereoscopic

Stereoscopic visual displays include VR headsets.