Difference between revisions of "VIRTUAnimator"
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|Genre=[[Animation & Modeling]], , , [[Animation and Modeling]] | |Genre=[[Animation & Modeling]], , , [[Animation and Modeling]] | ||
|Input device=[[Tracked motion controllers]] | |Input device=[[Tracked motion controllers]] | ||
− | |Play Area= | + | |Play Area=Standing, [[Room-Scale]] |
|Game Mode= | |Game Mode= | ||
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Revision as of 13:48, 22 August 2024
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Developer | Pheonise |
Software platform | SteamVR |
Device | HTC Vive |
Operating System | Windows |
Input device | Tracked motion controllers |
Play Area | Standing, Room-Scale |
Website | http://www.virtuanimator.com |
VIRTUAnimator is a VR app.
VIRTUAnimator is a simple, easy-to-use animation tool, made for VR.
Load a scene, spawn some objects, then pose them - create keyframes, and watch it animate between each pose automatically. You can even render out your animation as an image sequence (and an MP4 file soon)!
If you're not too great at animation, you can still pose objects, characters, add particles and lights, and more, and render out cool stills or backgrounds!
With Steam Workshop support, you can even add your own content, whether that be weapons, props, characters, or even entire scenes!
With the addition of Live Recording, Pose Blending, and Collada DAE export, you can even use it as a quick-pose tool for your favorite 3D software!
Video tutorials: Content Creation tutorial:
System requirements
Windows
Minimum
- OS: Windows 7 SP1, Windows 8.1 or later, Windows 10 (64 bit)
- Processor: Intel i5-4590/AMD FX 8350 equivalent or better
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX 970, AMD Radeon R9 290 equivalent or better
- Storage: