Difference between revisions of "Field of view"
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(Copy and edit from https://xinreality.com/wiki/Field_of_view . Originally licensed under CC-BY-SA 3.0 - https://creativecommons.org/licenses/by-sa/3.0/) |
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− | '''Field of view''' or '''FOV''' is the visual extent of | + | '''Field of view''' or '''FOV''' is the observable visual extent of a view. It is usually measured in degrees. |
Virtual reality headsets typically have a field of view of at least 90 degrees. The higher an [[HMD]]'s FOV is, the further the virtual world will extend to your edge of vision. | Virtual reality headsets typically have a field of view of at least 90 degrees. The higher an [[HMD]]'s FOV is, the further the virtual world will extend to your edge of vision. |
Revision as of 07:04, 29 April 2024
Field of view or FOV is the observable visual extent of a view. It is usually measured in degrees.
Virtual reality headsets typically have a field of view of at least 90 degrees. The higher an HMD's FOV is, the further the virtual world will extend to your edge of vision.