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Doug Lanman developed a near-eye display with microlenses at NVIDIA in 2012.
Doug Lanman developed a near-eye display with microlenses at NVIDIA in 2012.
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The primary function of a microlens-based light field display is the 3D. The secondary function is the range of viewpoints.
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The primary function of a microlens-based light field display is the depth capability. The secondary function is the range of viewpoints.
==Construction==
==Construction==