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==Introduction==
   
[[File:Windows Mixed Reality Controllers.png|thumb|Figure 1. Windows Mixed Reality controllers (Image: www.cnet.com)]]
 
[[File:Windows Mixed Reality Controllers.png|thumb|Figure 1. Windows Mixed Reality controllers (Image: www.cnet.com)]]
 
[[File:Acer VR Headset and motion controllers.png|thumb|Figure 2. Acer's VR headset and motion controllers (Image: www.engadget.com)]]
 
[[File:Acer VR Headset and motion controllers.png|thumb|Figure 2. Acer's VR headset and motion controllers (Image: www.engadget.com)]]
   
The [[Windows Mixed Reality Motion Controllers]] (Figure 1) are [[Input Devices]] for the [[Windows 10 VR Headsets]] also known as [[Windows Mixed Reality Headsets]]<ref name=”1”> Microsoft. Motion Controllers. Retrieved from https://developer.microsoft.com/en-us/windows/mixed-reality/motion_controllers</ref>. In order to increase the sense of [[immersion]] in the [[Virtual Reality|VR experience]], good controllers are essential. Both the [[Oculus Rift]] and the [[HTC Vive]] have a pair of motion controllers <ref name=”2”> Stein, S. (2017). [[Microsoft]] unveils its own motion controllers for [[Windows 10 VR]]. Retrieved from https://www.cnet.com/news/microsoft-making-its-own-motion-controllers-with-windows-10-vr-mixed-reality-acer</ref>.
 
The [[Windows Mixed Reality Motion Controllers]] (Figure 1) are [[Input Devices]] for the [[Windows 10 VR Headsets]] also known as [[Windows Mixed Reality Headsets]]<ref name=”1”> Microsoft. Motion Controllers. Retrieved from https://developer.microsoft.com/en-us/windows/mixed-reality/motion_controllers</ref>. In order to increase the sense of [[immersion]] in the [[Virtual Reality|VR experience]], good controllers are essential. Both the [[Oculus Rift]] and the [[HTC Vive]] have a pair of motion controllers <ref name=”2”> Stein, S. (2017). [[Microsoft]] unveils its own motion controllers for [[Windows 10 VR]]. Retrieved from https://www.cnet.com/news/microsoft-making-its-own-motion-controllers-with-windows-10-vr-mixed-reality-acer</ref>.
  

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